Hire WebGL Developer — Senior Specialist
Senior WebGL developer for hire — Three.js production, custom shaders, performance optimization, fixed-price.
Hiring WebGL developer: senior-level Three.js production work, custom GLSL shaders, performance optimization for mobile. Working remote from Serbia with EU/US clients. Fixed-price contracts, 4-6 week delivery for standard scope, full source handed over from day one. Cost follows the same band as Three.js work and rises for shader-heavy projects, quoted per project. Engagement starts with a written project brief over e-mail.
Payment terms
Scope and terms are fixed in a written offer before any payment — you know exactly what's in scope and when it ships. Communication stays in writing, and the full source is handed over at delivery.
Inclusions and exclusions
Included: design + development + assets + first-year hosting + minor revisions + post-launch support for 30 days. Not included: stock photography (rare, but if needed I source separately), custom 3D modeling beyond what's typical for the scope, content writing (I refine your draft, but you provide the source content), and ongoing monthly maintenance after the first year.
What you actually get
The deliverable for Hire WebGL Developer — Senior Specialist includes: a working production site with the agreed scope, full source code handed over, asset pipeline documented, og images, schema.org markup, sitemap entry and basic SEO setup. The quote is fixed — I quote once, deliver, invoice on delivery. No hidden costs.
What drives the quote
Scope drives the quote for hire webgl developer: a hero-section upgrade on an existing site sits at one end, a full multi-scene build with custom shaders, configurator logic or AR support at the other. The written offer breaks the scope down so you see exactly what you are paying for — with first-year hosting and minor revisions included.
Frequently asked questions
What if my budget is limited?
Are there hidden costs I should know about?
How long does this take?
What does it cost?
What if my visitors are on weak phones?
Ready to ship a 3D experience?
Tell me what you need — clear written scope, no surprises.